Black Ops 4 Safeguard Mode is Finally Here

By | 04/12/2018

Call of Duty: Black Ops 4 Update 1.08 Post Feature Image

Protect the NCR, new playlists, character unlocks and more…

 

call-of-duty-black-ops-iii-font


Another week, another update for Call of Duty: Black Ops. However one nice surprise this week is that Treyarch have announced that new mode Black Ops 4 Safeguard will be featured in this update version 1.08.

Note: Not all features from the update have been applied across all Black Ops 4 platforms.

Safeguard mode for the latest Call of Duty title Black Ops 4 is pretty much (and a little disappointingly) exactly the same as the popular game mode from Call of Duty: Black Ops 3.

The mode consists of one two teams:

  • Offensive Team; escort “non-combative robot” to a pre-determined spot in enemy territory.
  • Defensive Team; attack the offensive team in order to prevent the NCR from entering their territory.

Each team receives one point for each successful round which are played out to a set time limit. The team with the most points at the end of the time limit wins the game unless the game enters “overtime” (when there are equal points), in which case the winner is decided upon the fastest record for the subsequent rounds.

Call of Duty: Black Ops 4 Safeguard Mode

Other updates to the game include:

  • Chaos Control Playlist; select missions from Chaos mode.
  • Unlocked Origins Character Missions

Treyarch have also announced big changes for Zombie mode stemming from stability updates in this week’s update and an “extensive set of features” coming for Blackout mode.

The full list of changes and fixes can be found below.

You guys are always full of opinions and statements so I would love to know what you you think of the latest update so please use the comments section below.

Thanks for reading and I hope you enjoy this week’s Call of Duty: Black Ops 4 updates.

Cheers,
Michael.

For other game updates:

 

1.08 Update Patch Notes:


Source: Black Ops 4 Reddit: https://www.reddit.com/r/Blackops4/comments/a2tl4s/dec_3_update_108_title_update_mp_and_zombies/

SUMMARY

  • Multiplayer
    • Stability improvements
    • Hardpoint Spawn adjustments
    • Care Package and Hellstorm adjustments
    • Player identity HUD updates
    • Challenge fixes
    • CWL Custom Game updates
    • Misc. gameplay fixes
  • Zombies
    • Stability improvements across all maps
    • Dark Ops Challenge adjustment
  • Blackout
    • Killcam and HUD identity updates

 

PS4 AND XBOX ONE

MULTIPLAYER

  • Spawns
    • Spawn adjustments made for Hardpoint.
  • Gameplay
    • Added Calling Card and Emblem for killed enemies to the player HUD.
  • Stability – Fixed crashes that could occur:
    • When a UAV was active while another player was joining the match.
    • When a player disconnected during a Hellstorm strike.
    • When a Seeker attacked a player in certain situations.
    • When Firebreak’s Reactor Core killed a player that was disconnecting.
    • In Kill Confirmed when collecting the tag of a disconnected player.
    • In Safeguard when the Robot was shut down in certain situations.
    • During the Specialist Draft when another player disconnected.
  • Scorestreaks
    • Care Package
      • Improved Care Package landing physics.
      • Addressed issues with the Care Package getting stuck and being flung off the map.
    • Hellstorm
      • Addressed an issue that would allow the Hellstorm to lock onto targets that were under roofs and not reachable by the missile.
  • Challenges
    • 100 Percenter
      • 100 Percenter Calling Card now properly unlocks in the Calling Cards menu once earned.
    • Bring the Pain
      • Kills with the Dual Wield Saug 9mm now properly track toward this Challenge.
    • Got Rocks
      • Vehicle destructions now properly track toward this Challenge.
  • CWL Custom Games
    • Sensor Dart is no longer restricted.
    • Hellion Salvo launcher is no longer restricted.
    • Torque is no longer restricted.
    • Select Spawn is now disabled.
    • Players will now spectate other players instead of their own death position in CWL Hardpoint.
  • Gear
    • Stim Shot will now be fully charged on respawn.
  • Miscellaneous
    • Addressed an issue where the player’s class could change mid-game if the Create-a-Class menu was not closed prior to spawning.
    • Addressed an issue where Gestures would get stuck in a loop and could not be interrupted by the player.

 

ZOMBIES

  • Stability
    • General – Fixed crashes that could occur:
      • In multiple situations when a player disconnected from the game.
      • Occasionally when calculating stats at the end of a round.
      • When disconnecting the controller during the loading screen could lead to multiple “reconnect controller” messages.
      • When using Deadshot Dealer.
      • In rare instances when triggering Winter’s Wail.
      • In rare instances when triggering alternative ammo type FX.
      • In rare instances when hint text displayed in Rush.
      • In rare instances when a Stoker died.
      • In rare instances while disconnecting while downed.
      • In rare instances when a player disconnected while using the Viper and Dragon or Ragnarok DG-5.
    • Voyage of Despair – Fixed crashes that could occur:
      • When the Blightfather used his tongue attack.
      • While activating the Sentinel Artifact.
      • While using fast travel.
      • During the Wonder Weapon quest.
    • Blood of the Dead – Fixed crashes that could occur:
      • During the third step of the Main Quest.
      • When a Hellhound died after falling too far outside the map.
      • In rare instances while running the unfinished Magmagat across the map.
      • In rare instances when a Hellhound was killed.
    • Classified – Fixed crashes that could occur:
      • When a player disconnected while interacting with the door to the room containing McNamara in the Main Offices.
      • When triggering Nova Crawler spawn FX.
      • When Nova Crawlers used the teleporter.
      • In rare instances when a player disconnected while teleporting.
    • IX
      • Fixed a crash that could occur when the Blightfather’s projectiles fired.
  • Miscellaneous
    • Moved one of the Dark Ops Master Calling Cards to the correct tab.

 

BLACKOUT

  • Gameplay
    • Added Calling Card, Emblem, and Echelon for killed enemies to the player HUD.
    • Added enemy Calling Card, Emblem, and Echelon to Killcam.

 

GENERAL

  • Stability
    • Fixed a crash that could occur during Torque’s Combat Training in Specialist HQ when an enemy was entangled in the Razor Wire.
    • Fixed a crash that could occur during Ajax’s Combat Training in Specialist HQ when killing an enemy in certain situations.

You can check the current game charts using the links below:

Please share your thoughts in the comments section.

Font supplied by https://fontmeme.com

All images are copyright of their respective owner(s) and ChartX Games where applicable.

2 thoughts on “Black Ops 4 Safeguard Mode is Finally Here

  1. Juan

    That is great, I will tell my friends about it and start playing!
    Good article!

    Reply

Leave a Reply

Your email address will not be published.

This site uses Akismet to reduce spam. Learn how your comment data is processed.